
It should be used instead of Heat Blast against 3 target or more. The effective potency of Heat Blast is 20 potency higher than listed because of Hypercharge’s additional effect of +20 potency per single target weaponskill.Īuto Crossbow is similarly an AoE version of Heat Blast but does not affect Gauss Round and Ricochet timers. The short recast also makes it ideal for pairing Hypercharge with Wildfire. Due to having a short recast timer of 1.5 seconds and having the additional effect of reducing the cooldown timers of Gauss Round and Ricochet, we want to spam it exclusively during Hypercharge. Heat Blast is the new spammable GCD unlocked by Hypercharge. Like Drill, Air Anchor’s damage registers with a delay so it should be avoided as the last GCD in Wildfire. It’s also possible to use Reassemble on Air Anchor for the same potency gain as Drill, but the cooldown doesn’t align for it properly so it should only happen rarely on special occasions. It generates 20 battery so it should also used as often as possible to allow as many Queen summons as possible. Air AnchorĪir Anchor is another powerful GCD used every 16th GCD. The delay is roughly 0.30s when compared to heated shots.īioblaster is an AoE weaponskill that shares recast with Drill and should be used instead of Drill against 2 targets or more. Drill’s damage registers slowly so it should be avoided as the last GCD in Wildfire. Due to its potency and recast we pair it with Reassemble for a critical direct hit. It should always be used as close to cooldown as possible, which means every 8th GCD since its recast timer scales with skill speed like all other GCDs. Drill / Bioblasterĭrill is a powerful new GCD that forms the backbone of our new rotation. Spread Shot is the alternative for AoE and should be used against 3 targets or more. Take care to avoid this alignment unless you’re sure you can finish your combo before it. However, if you try to carry your combo through a combination of Hypercharge, Drill and Air Anchor, you’re likely to break your combo without a lot of skill speed and even then it’s a very tight squeeze.


The combo timer is 15s so it’s easy to maintain it through Hypercharge windows and short phase transitions. The combo is 100% guaranteed so it works like a normal 1>2>3 weaponskill combo now without any of the old random procs. They generate heat required for Hypercharge and Clean Shot additionally generates 10 battery for Automaton Queen. Heated shots automatically replace the old unheated shots through leveling traits. This is a guide summarizing how each ability should be used, how the rotation is structured and how to go about evaluating gear sets. Machinist is a fast-paced ranged dps that specializes in abusing raid buffs with flexible burst timings and maintaining uninterrupted dps through most mechanics thanks to their mobility.
