


Arachnarok spiders no longer share the same 3D/2D Porthole in battles.Solved an issue where opening and closing the settlement gates on some Small Settlements would be very loud.Fixed some terrain height issues on MP Blue Reach River map.Addressed a bug when Unit Icons could appear beneath the terrains on Black Ark Landing maps.Fixed some issues with unexpected holes appearing in Grimgor Ironhide, Black Orc Warboss and Orc Warboss after their death animations had played.Spellweavers no longer goes bald once they die.Replaced some placeholder icons appearing on characters in the Post-Battle screen for faction ‘Court of the Nighthawk’.Mousing between Shot Type tooltips rapidly will no longer cause the text to become offset.Fixed a modding issue where unit-variant colour behaviour would not match schema data.Fixed some instances where Sea battles would load incorrectly.Fixed a situation where the player is unable to overcast Magic Missile spells.Addressed a bug where an overly harsh morale penalty is applied when the player only has flying units left.The ‘Eagle Bow’ ability now has it’s VFX displayed correctly.‘Whip of Agony’ ability can no longer be cast on artillery.Stopped the Damage Value Tracker from tracking friendly fire damage.Fixed some instances where Units did not break their hidden state when they fired while moving.Throgg’s Fimir Linebreakers ancillaries now apply ‘Rattled’ effect.Chariots will no longer collide with invisible dead bodies.Addressed a bug that had Dragon Ogres use Zoat visual effects for their animations.Addressed a bug where Glade Riders T-posed whilst they were part of the Hunters of Kurnous Rogue Army.Addressed a bug that was stopping 360 fire on Great Stag Mounts for Glade Lords and Glade Captains.

Addressed a bug where interrupting a projectile-type spell could allow the player to cast it without cost or cooldown, and outside of the cast range.
