
Test_StartLoop - Denote the start of a loop. Test_RandomChance - Roll the dice and maybe run the command following the percentage chance. Test_LoopForNumSeconds - loop back to the specified start point for the specified # of seconds. Test_LoopCount - loop back to the specified loop start point the specified # of times. Test_Loop - loop back to the specified loop start point unconditionally. Prints out the game stats session ID's (developer convar must be set to non-zero). Resizes all portals (for testing), Portals_ResizeAll Turn off pose debugger or hide ents from pose debugger UI Send the advanced demo player UI (demoui2) to background.Įxecutes the highlighted button on the radial menu (if cl_fastradial is 1)
Ping the center option from the ping menu. Turn on pose debugger or add ents to pose debugger UI
End-game content keeps the fun going long after the end of the base story.īe tactical in your deployment of strategies to achieve victory.Bring the advanced demo player UI (demoui2) to foreground.
Character customization lets you build your whole team from scratch out of the 30 available classes, allowing each player to have his own personalized experience.
The turn-based tactics create intense battles where only your own wits can ensure victory. Three things that make Fell Seal: Arbiter’s Mark great: With a system that is rare to find today outside of Fire Emblem or various portable rereleases of ancient games, Fell Seal: Arbiter is a breath of fresh air to an underexplored genre from gaming history. And at the top of our list is a game that fans of “floating chessboard” games like Final Fantasy Tactics and the Ogre Battle series have been aching for.